Closed roubachof closed 4 years ago
removing these seems to do the trick.
<ItemGroup>
<PackageReference Include="Xamarin.Forms">
<Version>4.6.0.847</Version>
</PackageReference>
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
<Version>6.2.10</Version>
</PackageReference>
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.UI.Xaml">
<Version>2.0.181018004</Version>
</PackageReference>
<PackageReference Include="MSBuildTasks">
<Version>1.5.0.235</Version>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.113">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
from the shadows.uwp.csproj and build in release/anycpu.
For now only the x64 dll is included in the
Material.Frame
nuget package. According to https://github.com/Cheesebaron/Nugetx86x64, supporting both platform could be achieved. I need someone to modify the nuspec to achieve that. The exact same issue was raised here: https://github.com/roubachof/Sharpnado.Shadows/issues/9 So one fix will fix them all :)