Open Will-Cross1 opened 1 year ago
powerpoint mostly done
thank youu
for demonstration:
[ ] briefly show different difficulty setting differences (score multiplier, ghost speed, shadow effect?)
[ ] all items and what they do
[ ] what happened if you die
[ ] what happens if you win (with and without treasure)
[ ] must have a VoiceOver
[ ] should have game sound
can pause the game and move the player with the mouse to demonstrate quicker because otherwise its too slow
having the game audio playing out the speakers and using the computer microphone works well for VoiceOver and game audio
can't be too long as needs to fit in powerpoint (or needs to be able to be played outside of powerpoint)
if this is done on loom then it will need to be out of the powerpoint (because loom is weird)
for presentation:
[ ] talk through each slide
[ ] most of information is on the slide itself
[ ] other information is in the comments, best to write that down and have a short script for each slide
[ ] must talk during the presentation
[ ] must be longer than 10 mins (less than a minuet per slide)
[ ] the play through video must be shown during the presentation
the playthrough video can be shown outside of the video as long as its still recording (unless someone wants to edit it) (if the play through video is too big this will need to happen because powerpoint doesn't like big videos)
• Title slide: name of the game and names of contributors. • Introduction to game: What is the storyline? Who are the main characters? What is their objective? • Design considerations: What preparation was made before coding? Which classes were identified any why? Provide an overview of the classes in your project and what the key attributes and behaviours are. • Development of the game: Did you encounter any issues and how were the overcome? • Demonstration of gameplay (includes testing): play through the game. • Evaluation: What lessons did you learn? What would you improve next time?