Closed roydejong closed 2 years ago
Announce failure is related to a BeatUpServer issue: https://github.com/rcelyte/BeatUpRcelyte/issues/4
Actual 500 error is related to the duplicate session ID, I'll update the server to deal with that more gracefully.
What do you mean by "Lobby status seems invalid"?
What do you mean by "Lobby status seems invalid"?
I noticed a BeatUpServer lobby that had a status of "None", but I haven't actually been able to reproduce this so far.
I believe the client sets this status on disconnect, so it may have just been unlucky timing with the announce going out. This may just be something I have to patch on the API side.
BeatUpServer is not properly recognized by the mod currently.