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royitaqi
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HollowKnight.GodhomeWinLossTracker
A mod for the game Hollow Knight. Goal is to improve boss fight training experience in Godhome by tracking per-boss win/loss counts for Hall of Gods and pantheons.
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Rename `AutoScreenCapture` and add to README
#90
royitaqi
opened
1 year ago
1
Prototype: white defender infinite roll jump
#89
royitaqi
closed
1 year ago
0
Feature: auto-save during pantheons
#88
royitaqi
closed
1 year ago
2
Feature: add "enabled" to auto capture configs, so that some of them can be triggered while others just sit there
#87
royitaqi
opened
1 year ago
0
REF: how to curate boss attacks into damage sources (`BossGoNameToDamageSourceFsms` and `DamageSourceNameMap`)
#86
royitaqi
closed
1 year ago
0
Fix bug: "Slash2" and "Slash Antic" still show up as PV damage source.
#85
royitaqi
closed
1 year ago
1
Screenshot hits
#84
royitaqi
closed
1 year ago
1
Add fight unique ID to link win/loss, hit and phase records together
#83
royitaqi
opened
1 year ago
0
Show actual damage source and details in **hit** records. Works for AbsRad and Soul Warrior. Bump version to v0.7.1.0.
#82
royitaqi
closed
1 year ago
0
REF: understand damage sources and how to get them
#81
royitaqi
closed
1 year ago
5
Save/load through ZIP format (and deprecate JSON)
#80
royitaqi
closed
1 year ago
0
Track boss attack count and type OR track boss attack type for TK hits
#79
royitaqi
closed
1 year ago
1
Add a new record type: Phase
#78
royitaqi
closed
1 year ago
1
Investigate: Soul Tyrant die twice, cause assertion to throw
#77
royitaqi
closed
1 year ago
7
Bug: tk death event doesn't raise after save and load into save
#76
royitaqi
closed
2 years ago
0
Issue 74
#75
royitaqi
closed
2 years ago
0
Bug: sequence name seems not being updated after unload->load when p5/seg challenge menu is opened
#74
royitaqi
closed
2 years ago
2
Issue 71
#73
royitaqi
closed
2 years ago
0
Feature: skip saving folder data when no records were added
#72
royitaqi
closed
2 years ago
1
Unload all handlers in overworld
#71
royitaqi
closed
2 years ago
1
Feature: display on-par side of the pb as long as the other side is better
#70
royitaqi
closed
2 years ago
1
Bug: null pointer exception in overworld
#69
royitaqi
closed
2 years ago
1
Issue 67
#68
royitaqi
closed
2 years ago
0
Improve TK status accuracy by recording TK status right before/as TK gets hit
#67
royitaqi
closed
2 years ago
1
Issue 64
#66
royitaqi
closed
2 years ago
0
Code improvement: simplify `testCase.HandlersCreator` to be an array of handlers
#65
royitaqi
closed
2 years ago
1
Bug: in win/loss records, boss hp is always 100%
#64
royitaqi
closed
2 years ago
0
Display ~~fight time and~~ "hitless"/"1 hit" in win notification
#63
royitaqi
closed
2 years ago
1
Bug: null pointer exception in BossHpPosUpdater
#62
royitaqi
closed
2 years ago
1
REF: `PlayerData_TakeHealth` and `HeroController_TakeDamage`
#61
royitaqi
closed
2 years ago
0
REF: hook order
#60
royitaqi
closed
2 years ago
0
Feature: Separate p5sN and p5
#59
royitaqi
closed
2 years ago
1
Feature: in hit stats, track TK's (x, y) position and boss's (x, y) position
#58
royitaqi
closed
2 years ago
1
Add hero standing/walking status bit
#57
royitaqi
closed
2 years ago
0
Issue 31
#56
royitaqi
closed
2 years ago
0
REF: boss fight initialization sequence
#55
royitaqi
closed
2 years ago
0
Use log level for debug logs instead of #if
#54
royitaqi
closed
2 years ago
0
Issue 52
#53
royitaqi
closed
2 years ago
0
Refactor: move hooks from main file into handlers
#52
royitaqi
closed
2 years ago
0
Issue 48
#51
royitaqi
closed
2 years ago
0
Add validation to message bus handlers to make sure method names are …
#50
royitaqi
closed
2 years ago
0
Issue 47
#49
royitaqi
closed
2 years ago
0
Feature: generate raw hits data. data includes time into fight, boss hp, tk hp, tk status, boss state
#48
royitaqi
closed
2 years ago
0
Feature: note down boss health at beginning of fight and record % of health at the end of the fight
#47
royitaqi
closed
2 years ago
2
Simplify save/load slot decision logic (and support multi-save mods)
#46
royitaqi
closed
2 years ago
1
Update README: include pic for localization; remove limitation of no localization
#45
royitaqi
closed
2 years ago
1
Correctly localize mod menu
#44
royitaqi
closed
2 years ago
0
Issue 1
#43
royitaqi
closed
2 years ago
0
Bug(?): figure out why hooking `On.HeroController.TakeDamage` breaks GodSeeker+'s Half Damage feature
#42
royitaqi
closed
2 years ago
1
Issue 40
#41
royitaqi
closed
2 years ago
0
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