Closed GvBon closed 3 years ago
Hi. Thanks for your kind words. Can you send me an example code with which you se this happening? What platform are you running this on? Cheers El El mié, 30 de dic. de 2020 a la(s) 14:40, GvBon notifications@github.com escribió:
Overall: multichannel works great. Thanks for all your effort that you put in! But my issue: When setting multiplay to true and I overlap sounds the sound that outputs seems to get stuck repeating the some milliseconds over and over very fast. I am probably using it wrong?
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/roymacdonald/ofxSoundObjects/issues/34, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAHOAHUCQPJPNZU26WPEKHLSXOT65ANCNFSM4VOZFXCA .
-- Roy J. Macdonald
Sorry. I answered from the email and did not see the code you placed. I would say that it is correct. I’ll check it later and let you know
Thanks! Let me know! & happy newyear!
Having the same issue here, on both MacOSX and Linux/arm, using example-soundPlayerObject. (change play() to setMultiPlay(), and play() call on keydown)
Any luck?
@davidbistolas @GvBon I fixed this issue. sorry for not solving it before. Please test it and let me know if it works for you.
Overall: multichannel works great. Thanks for all your effort that you put in! But my issue: When setting multiplay to true and I overlap sounds the sound that outputs seems to get stuck repeating the same milliseconds over and over very fast. I am probably using it wrong?