Closed rpgauthier closed 2 years ago
found autosizers were triggering multiple times (once for every element in some lists) when it only needed to trigger once.
Code was adjusted, tested, and checked in and appears to have elevated performance issues in test projects.
found autosizers were triggering multiple times (once for every element in some lists) when it only needed to trigger once.
Code was adjusted, tested, and checked in and appears to have elevated performance issues in test projects.