Closed isabr85 closed 3 years ago
Have you looked into using the following if you want your own custom logic.
https://github.com/rpgmaker/NetJSON/wiki/Quick-Guide
NetJSON.CanSerialize
https://github.com/rpgmaker/NetJSON/blob/master/NetJSON.Tests/SerializeTests.cs#L1405
https://github.com/rpgmaker/NetJSON/blob/master/NetJSON.Tests/SerializeTests.cs#L2196-L2204
The answer is in the link I gave above.
How can I ignore object properties in serialization action? Is that possible?