Closed ravenclaw900 closed 4 years ago
An additional newline after the DropCapLine seems to fix it for me
Yes, some space after the 4 lines next to the DndDropCapLine
does seem to fix it. I just don't know why it happens in the first place. @BrianCriswell, is this a bug or just something I did wrong?
In general, you should have blank lines after paragraphs. You also do not need the final \par
. An \indent
will get the desired indent at the beginning of the read aloud sections.
\documentclass[letterpaper,twocolumn,openany,nodeprecatedcode]{dndbook}
\chapter{Introduction}
\DndDropCapLine{T}{he Dungeons and Dragons roleplaying} game is about storytelling in worlds of swords and sorcery. It shares elements with childhood games of make-believe. Like those games, D\&D is driven by imagination. It’s about picturing the towering castle beneath the stormy night sky and imagining how a fantasy adventurer might react to the challenges that scene presents.
\begin{DndReadAloud}
\indent\textbf{Dungeon Master (DM):} After passing through the craggy peaks, the road takes a sudden turn to the east and Castle Ravenloft towers before you. Crumbling towers of stone keep a silent watch over the approach. They look like abandoned guardhouses. Beyond these, a wide chasm gapes, disappearing into the deep fog below. A lowered drawbridge spans the chasm, leading to an arched entrance to the castle courtyard. The chains of the drawbridge creak in the wind, their rust-eaten iron straining with the weight. From atop the high strong walls, stone gargoyles stare at you from hollow sockets and grin hideously. A rotting wooden portcullis, green with growth, hangs in the entry tunnel. Beyond this, the main doors of Castle Ravenloft stand open, a rich warm light spilling into the courtyard.
\textbf{Phillip (playing Gareth):} I want to look at the gargoyles. I have a feeling they’re not just statues.
\textbf{Amy (playing Riva):} The drawbridge looks precarious? I want to see how sturdy it is. Do I think we can cross it, or is it going to collapse under our weight?
\end{DndReadAloud}
Unlike a game of make-believe, D\&D gives structure to the stories, a way of determining the consequences of the adventurers’ action. Players roll dice to resolve whether their attacks hit or miss or whether their adventurers can scale a cliff, roll away from the strike of a magical lightning bolt, or pull off some other dangerous task. Anything is possible, but the dice make some outcomes more probable than others.
\begin{DndReadAloud}
\indent\textbf{Dungeon Master (DM):} OK, one at a time. Phillip, you’re looking at the gargoyles?
\textbf{Phillip:} Yeah. Is there any hint they might be creatures and not decorations?
\textbf{DM:} Make an Intelligence check.
\textbf{Phillip:} Does my Investigation skill apply?
\textbf{DM:} Sure!
\textbf{Phillip (rolling a d20):} Ugh. Seven.
\textbf{DM:} They look like decorations to you. And Amy, Riva is checking out the drawbridge?
\end{DndReadAloud}
In the Dungeons and Dragons game, each player creates an adventurer (also called a character) \index{characters!adventurers/PCs} and teams up with other adventurers (played by friends). Working together, the group might explore a dark dungeon, a ruined city, a haunted castle, a lost temple deep in a jungle, or a lava-filled cavern beneath a mysterious mountain. The adventurers can solve puzzles, talk with other characters, battle fantastic monsters, and discover fabulous magic items and other treasure.
\end{document}
Okay, thanks!
I have a
DndReadAloud
that seems to be indented. It is semi-near (2 paragraphs away) from aDndDropCapLine
, and that seems to be causing the problem, as if I remove it, the problem resolves. Here's my code:As you can see, this also messes up the alignment of the other paragraphs quite a bit. I am getting overfill hbox warnings at where the
DndReadAloud
boxes are, but I don't know how to fix it. Any ideas?