rpgtkoolmv / corescript

http://www.rpgmakerweb.com/products/programs/rpg-maker-mv
MIT License
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drawItem()修正 #129

Closed Sigureya closed 6 years ago

Sigureya commented 6 years ago

When remodeling with plug-in, trying to make two rows requires modification of the main body. The specification to reflect the X of the itemRect () coordinates to draw the volume figure. Until now, X was 0, so it did not matter.

プラグインで改造するときに、2列にしようとすると本体改造が必要となる。 音量の数字を描画する座標がitemRect()のXを反映する仕様に。 今までだとXは多くの場合0だったので問題にならなかった。

krmbn0576 commented 6 years ago

Thanks, but I think titleWidth should not depend on rect.x. Example) If you sets the maxCols to 2, the right column titleWidth is wider than the left column. It is strange! 😂

Could you fix it?

Sigureya commented 6 years ago

Fixed. I will send it again.

修正しました。 改めて送ります。

krmbn0576 commented 6 years ago

@Sigureya Hi, I want to merge your PR, but your commit is mixed with another commit. Could you roll back to fixed To adjust the parameters of drawText part? 🙂

krmbn0576 commented 6 years ago

Close failed PR ;->