Since BattleManager.actor () has been called multiple times by some functions, it is modified to be once.
The above function calls $ gameParty.mebers () internally, and some of the array's slice () and filter () are called to waste.
In the test at hand, there was no change in function.
Since BattleManager.actor () has been called multiple times by some functions, it is modified to be once. The above function calls $ gameParty.mebers () internally, and some of the array's slice () and filter () are called to waste. In the test at hand, there was no change in function.