Closed ghost closed 7 years ago
I found a description similar to TillingSprite#bitmap(set)
. Would you like to change it the same way?
TilingSprite is already guarded by line: 183 I think this is enough.
OH, really?
If so, why not Sprite
as well??
It's one-line!
Sprite needs clearing frame, This can cause showing entire frame. so I defer clearing frame until Bitmap will load.
Hmm, I still don't understand your intentions. What situations do you want to avoid?
In this code, frame is refreshed when bitmap changes null to non-null. frame is never changed when bitmap changes non-null to anything. Is this behavior correct?
I deferred only clearing entire frame.
updating frame is done by _refresh
This fix bug wrote in Title.