Closed Kungfu4 closed 11 years ago
The new default menu crashes for you. Did you set any default menu values (i.e. menugraphic(), etc?). The old menu, does indeed behave as you described that's why I rewrote it,
I wouldn't say it crashes, it just doesn't open when I push ENTER. I don't know if it's executing or not.
KhinRunite notifications@github.com wrote:
The new default menu crashes for you. Did you set any default menu values (i.e. menugraphic(), etc?). The old menu, does indeed behave as you described that's why I rewrote it,
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I haven't experience this issue either. When changing to the new menu plugin make sure that you "reset" the options in the project file from the editor:
Sometimes this will solve such a problem, especially when the default system are involved. Also try changing the key assigned to open the default plugin to something other than enter and see if it makes a difference.
We can't yet tell if this is an isolated incident due to the lack of other community input.
I have yet to experience this issue and no-one else has reported it.
Closed.
When using the new tkmenu.dll, pressing ENTER in the game (which is the key assigned to bring up the menu by default) does not bring up the menu.
In my game, I cannot bring up the menu with the one provided on github. Both the default and Jackyboys do work with the beta trans3. However, after trying to equip items, the engine crashes (actual crash where the program stops and closes). This doesn't always happen, only sometimes. For instance, sometimes I could equip armor just fine, the next time it crashes. Consuming items was not a problem.
Also of note, the save/load function appears to be working as it should. Once things get more solidified with the BETA, I will recreate the issue I had with changing the primary player(0) and saving, loading would select a different character