Closed Htgan closed 8 years ago
https://www.spigotmc.org/wiki/superguilds-faq/
5) How to disable conflict warnings? In the config for skript found at plugins/Skript/config.sk scroll down and change this setting to this:
disable variable conflict warnings: true
:)
Every server startup the plugin will pause the entire server to do something, this will last for about 30 seconds, everything will freeze up, no players can join, no commands can be run. The entire server hangs.
After this long pause, console spams:
[15:48:41] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::LoncaTipi::%{sg::LoncaTipi::guild1}%} and {sg::LoncaTipi::guild1} (there might be more conflicts). (SG-Scoreboard.sk, line 32: make score "&a%(size of {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild1}%}%::_})% players" in board of {p} to 5') [15:48:41] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild1}%}%::} and {sg::warOyuncular::guild1::} (there might be more conflicts). (SG-Scoreboard.sk, line 32: make score "&a%(size of {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild1}%}%::})% players" in board of {_p} to 5') [15:48:41] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::LoncaTipi::guild2} and {sg::LoncaTipi::%{sg::LoncaTipi::guild1}%} (there might be more conflicts). (SG-Scoreboard.sk, line 34: make score "&f&l? &9%{sg::LoncaTipi::guild2}%:" in board of {p} to 3') [15:48:41] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::LoncaTipi::%{sg::LoncaTipi::guild2}%} and {sg::LoncaTipi::guild2} (there might be more conflicts). (SG-Scoreboard.sk, line 35: make score "&2%(size of {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild2}%}%::})% players" in board of {p} to 2') [15:48:41] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild2}%}%::} and {sg::warOyuncular::guild1::} (there might be more conflicts). (SG-Scoreboard.sk, line 35: make score "&2%(size of {sg::warOyuncular::%{sg::LoncaTipi::%{sg::LoncaTipi::guild2}%}%::})% players" in board of {_p} to 2') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::war::teleport::guild1} and {sg::war::teleport::%arg 3%} (there might be more conflicts). (SG-Wars.sk, line 161: teleport {_player} to {sg::war::teleport::guild1}') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::war::teleport::guild2} and {sg::war::teleport::%arg 3%} (there might be more conflicts). (SG-Wars.sk, line 206: teleport {_player} to {sg::war::teleport::guild2}') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::LoncaTipi::%{_g1}%} and {sg::LoncaTipi::guild2} (there might be more conflicts). (SG-Wars.sk, line 210: set {sg::LoncaTipi::%{_g1}%} to "guild1"') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::LoncaTipi::%{_g2}%} and {sg::LoncaTipi::guild2} (there might be more conflicts). (SG-Wars.sk, line 211: set {sg::LoncaTipi::%{g2}%} to "guild2"') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {sg::warOyuncular::%{sg::warOyuncu::takim::%uuid of victim%}%::} and {sg::warOyuncular::guild1::_} (there might be more conflicts). (SG-Wars.sk, line 247: if size of {sg::warOyuncular::%{sg::warOyuncu::takim::%uuid of victim%}%::*} is less or equal to 1:') [15:48:42] [Server thread/INFO]: [Skript] All scripts loaded without errors. [15:48:42] [Server thread/INFO]: [Skript] Loaded 6 scripts with a total of 62 triggers and 2 commands in 32.61 seconds [15:48:42] [Server thread/INFO]: [Skript] Finished loading. [15:48:42] [Craft Scheduler Thread - 3/INFO]: [Vault] Checking for Updates ... [15:48:42] [Server thread/INFO]: [Quests] 3 Quest(s) loaded. [15:48:42] [Server thread/INFO]: [Quests] 5 Event(s) loaded. [15:48:42] [Server thread/INFO]: [Quests] 839 Phrase(s) loaded. [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;37;1m%10 loaded![m [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;37;1m%20 loaded![m [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;37;1m%40 loaded![m [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;31;1m{[0;31;22m##[0;31;1m} [0;37;1m%50[m [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;37;1m%80 loaded![m [15:48:42] [Server thread/INFO]: [0;33;22m[21mGUILDS > [0;37;1m%90 loaded![m [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Gold::1} and {Build_Townhall_Gold::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 3: set {Build_Townhall_Gold::1} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Iron::1} and {Build_Townhall_Iron::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 4: set {Build_Townhall_Iron::1} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Mana::1} and {Build_Townhall_Mana::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 5: set {Build_Townhall_Mana::1} to 5') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Wood::1} and {Build_Townhall_Wood::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 6: set {Build_Townhall_Wood::1} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Build_Seconds::1} and {Build_Townhall_Build_Seconds::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 7: set {Build_Townhall_Build_Seconds::1} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Gold::2} and {Build_Townhall_Gold::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 9: set {Build_Townhall_Gold::2} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Iron::2} and {Build_Townhall_Iron::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 10: set {Build_Townhall_Iron::2} to 0') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Mana::2} and {Build_Townhall_Mana::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 11: set {Build_Townhall_Mana::2} to 15') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Wood::2} and {Build_Townhall_Wood::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 12: set {Build_Townhall_Wood::2} to 150') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Build_Seconds::2} and {Build_Townhall_Build_Seconds::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 13: set {Build_Townhall_Build_Seconds::2} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Gold::3} and {Build_Townhall_Gold::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 15: set {Build_Townhall_Gold::3} to 2000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Iron::3} and {Build_Townhall_Iron::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 16: set {Build_Townhall_Iron::3} to 0') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Mana::3} and {Build_Townhall_Mana::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 17: set {Build_Townhall_Mana::3} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Wood::3} and {Build_Townhall_Wood::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 18: set {Build_Townhall_Wood::3} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Build_Seconds::3} and {Build_Townhall_Build_Seconds::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 19: set {Build_Townhall_Build_Seconds::3} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Gold::4} and {Build_Townhall_Gold::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 21: set {Build_Townhall_Gold::4} to 5000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Iron::4} and {Build_Townhall_Iron::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 22: set {Build_Townhall_Iron::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Mana::4} and {Build_Townhall_Mana::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 23: set {Build_Townhall_Mana::4} to 150') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Wood::4} and {Build_Townhall_Wood::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 24: set {Build_Townhall_Wood::4} to 1500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Townhall_Build_Seconds::4} and {Build_Townhall_Build_Seconds::%{_Townhall}%} (there might be more conflicts). (buildings.sk, line 25: set {Build_Townhall_Build_Seconds::4} to 120') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::1} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 27: set {Build_Store_Gold::1} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::1} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 28: set {Build_Store_Iron::1} to 30') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::1} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 29: set {Build_Store_Mana::1} to 25') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::1} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 30: set {Build_Store_Wood::1} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::1} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 31: set {Build_Store_Build_Seconds::1} to 40') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::2} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 33: set {Build_Store_Gold::2} to 1000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::2} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 34: set {Build_Store_Iron::2} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::2} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 35: set {Build_Store_Mana::2} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::2} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 36: set {Build_Store_Wood::2} to 1000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::2} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 37: set {Build_Store_Build_Seconds::2} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::3} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 39: set {Build_Store_Gold::3} to 1500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::3} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 40: set {Build_Store_Iron::3} to 75') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::3} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 41: set {Build_Store_Mana::3} to 75') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::3} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 42: set {Build_Store_Wood::3} to 1500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::3} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 43: set {Build_Store_Build_Seconds::3} to 60') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::4} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 45: set {Build_Store_Gold::4} to 2000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::4} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 46: set {Build_Store_Iron::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::4} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 47: set {Build_Store_Mana::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::4} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 48: set {Build_Store_Wood::4} to 2000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::4} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 49: set {Build_Store_Build_Seconds::4} to 70') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::5} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 51: set {Build_Store_Gold::5} to 2500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::5} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 52: set {Build_Store_Iron::5} to 120') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::5} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 53: set {Build_Store_Mana::5} to 150') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::5} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 54: set {Build_Store_Wood::5} to 2500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::5} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 55: set {Build_Store_Build_Seconds::5} to 80') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::6} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 57: set {Build_Store_Gold::6} to 3000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::6} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 58: set {Build_Store_Iron::6} to 150') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::6} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 59: set {Build_Store_Mana::6} to 200') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::6} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 60: set {Build_Store_Wood::6} to 3000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::6} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 61: set {Build_Store_Build_Seconds::6} to 90') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::7} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 63: set {Build_Store_Gold::7} to 3500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::7} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 64: set {Build_Store_Iron::7} to 200') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::7} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 65: set {Build_Store_Mana::7} to 250') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::7} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 66: set {Build_Store_Wood::7} to 3500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::7} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 67: set {Build_Store_Build_Seconds::7} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Gold::8} and {Build_Store_Gold::%{_Store}%} (there might be more conflicts). (buildings.sk, line 69: set {Build_Store_Gold::8} to 4000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Iron::8} and {Build_Store_Iron::%{_Store}%} (there might be more conflicts). (buildings.sk, line 70: set {Build_Store_Iron::8} to 250') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Mana::8} and {Build_Store_Mana::%{_Store}%} (there might be more conflicts). (buildings.sk, line 71: set {Build_Store_Mana::8} to 300') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Wood::8} and {Build_Store_Wood::%{_Store}%} (there might be more conflicts). (buildings.sk, line 72: set {Build_Store_Wood::8} to 4000') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Store_Build_Seconds::8} and {Build_Store_Build_Seconds::%{_Store}%} (there might be more conflicts). (buildings.sk, line 73: set {Build_Store_Build_Seconds::8} to 110') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Gold::1} and {Build_Sawmill_Gold::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 75: set {Build_Sawmill_Gold::1} to 120') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Iron::1} and {Build_Sawmill_Iron::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 76: set {Build_Sawmill_Iron::1} to 5') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Mana::1} and {Build_Sawmill_Mana::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 77: set {Build_Sawmill_Mana::1} to 5') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Wood::1} and {Build_Sawmill_Wood::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 78: set {Build_Sawmill_Wood::1} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Build_Seconds::1} and {Build_Sawmill_Build_Seconds::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 79: set {Build_Sawmill_Build_Seconds::1} to 70') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Gold::2} and {Build_Sawmill_Gold::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 81: set {Build_Sawmill_Gold::2} to 300') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Iron::2} and {Build_Sawmill_Iron::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 82: set {Build_Sawmill_Iron::2} to 20') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Mana::2} and {Build_Sawmill_Mana::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 83: set {Build_Sawmill_Mana::2} to 20') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Wood::2} and {Build_Sawmill_Wood::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 84: set {Build_Sawmill_Wood::2} to 200') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Build_Seconds::2} and {Build_Sawmill_Build_Seconds::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 85: set {Build_Sawmill_Build_Seconds::2} to 80') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Gold::3} and {Build_Sawmill_Gold::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 87: set {Build_Sawmill_Gold::3} to 700') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Iron::3} and {Build_Sawmill_Iron::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 88: set {Build_Sawmill_Iron::3} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Mana::3} and {Build_Sawmill_Mana::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 89: set {Build_Sawmill_Mana::3} to 50') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Wood::3} and {Build_Sawmill_Wood::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 90: set {Build_Sawmill_Wood::3} to 300') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Build_Seconds::3} and {Build_Sawmill_Build_Seconds::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 91: set {Build_Sawmill_Build_Seconds::3} to 90') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Gold::4} and {Build_Sawmill_Gold::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 93: set {Build_Sawmill_Gold::4} to 1500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Iron::4} and {Build_Sawmill_Iron::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 94: set {Build_Sawmill_Iron::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Mana::4} and {Build_Sawmill_Mana::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 95: set {Build_Sawmill_Mana::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Wood::4} and {Build_Sawmill_Wood::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 96: set {Build_Sawmill_Wood::4} to 700') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Sawmill_Build_Seconds::4} and {Build_Sawmill_Build_Seconds::%{_Sawmill}%} (there might be more conflicts). (buildings.sk, line 97: set {Build_Sawmill_Build_Seconds::4} to 100') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Gold::1} and {Build_Alchemist_Gold::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 99: set {Build_Alchemist_Gold::1} to 750') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Iron::1} and {Build_Alchemist_Iron::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 100: set {Build_Alchemist_Iron::1} to 250') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Mana::1} and {Build_Alchemist_Mana::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 101: set {Build_Alchemist_Mana::1} to 150') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Wood::1} and {Build_Alchemist_Wood::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 102: set {Build_Alchemist_Wood::1} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Build_Seconds::1} and {Build_Alchemist_Build_Seconds::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 103: set {Build_Alchemist_Build_Seconds::1} to 200') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Gold::2} and {Build_Alchemist_Gold::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 105: set {Build_Alchemist_Gold::2} to 1500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Iron::2} and {Build_Alchemist_Iron::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 106: set {Build_Alchemist_Iron::2} to 500') [15:48:42] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Mana::2} and {Build_Alchemist_Mana::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 107: set {Build_Alchemist_Mana::2} to 300') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Wood::2} and {Build_Alchemist_Wood::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 108: set {Build_Alchemist_Wood::2} to 1500') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Build_Seconds::2} and {Build_Alchemist_Build_Seconds::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 109: set {Build_Alchemist_Build_Seconds::2} to 300') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Gold::3} and {Build_Alchemist_Gold::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 111: set {Build_Alchemist_Gold::3} to 2500') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Iron::3} and {Build_Alchemist_Iron::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 112: set {Build_Alchemist_Iron::3} to 500') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Mana::3} and {Build_Alchemist_Mana::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 113: set {Build_Alchemist_Mana::3} to 500') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Wood::3} and {Build_Alchemist_Wood::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 114: set {Build_Alchemist_Wood::3} to 2000') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build_Alchemist_Build_Seconds::3} and {Build_Alchemist_Build_Seconds::%{_Alchemist}%} (there might be more conflicts). (buildings.sk, line 115: set {Build_Alchemist_Build_Seconds::3} to 500') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::9} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 116: set {republicanSensei::9} to "§7§l? §fPlayer:"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::8} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 117: set {republicanSensei::8} to "§e{PLAYER}"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::7} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 118: set {republicanSensei::7} to "§6{TAB}"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::6} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 119: set {republicanSensei::6} to "§7§l? §fGuild:"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::5} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 120: set {republicanSensei::5} to "§e{GUILD}"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::4} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 121: set {republicanSensei::4} to "§a{TAB}"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::3} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 122: set {republicanSensei::3} to "§7§l? §fHonor:"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::2} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 123: set {republicanSensei::2} to "§e{PLAYERHONOR}"') [15:48:43] [Server thread/WARN]: [Skript] Possible name conflict of variables {republicanSensei::1} and {republicanSensei::%loop-number%} (there might be more conflicts). (config.sk, line 124: set {republicanSensei::1} to "§b{TAB}"')