Closed nikolos-antonio closed 9 years ago
@Antonio217 I don't think this is necessary. It may be, as we haven't tested the code on the XU yet, but I have a feeling our fps will be fine without threading.
I decided to thread the contours each instead (see e1a43e37aa8fe82c1cb195493c65f31f1901843c). It appeared that OpenCV must automatically thread the camera or something because buffering is not an issue like it was with V4L2.
A thought to prevent slow processing from buffering data.
http://www.chiefdelphi.com/forums/showthread.php?t=123390&highlight=OpenCV