Open g920913 opened 5 months ago
Well, reflections are expensive and raising specular bounces means calculating reflections inside reflections inside reflections and so on. What you're seeing is the worst case and its just more expensive than a single specular bounce.
Gonna look into the vanishing reflections though, haven't had that happen before
I am just a bit frustrated by the extreme fps drop while looking down, since the game runs okay even with specular bounces set to 8 in normal situations.
Describe the bug For NostalgiaVX and KappaPT as well. While specular bounces is set to more than 1 (setting to 8 creates the most extreme case), looking down on reflective surfaces with them also on top of you creates huge lag. Furthermore, the reflections are gone during the lag.
To Reproduce Steps to reproduce the behavior:
Expected behavior It shouldn't lag that much, and the reflection should've been preserved as well.
Screenshots
Environment (please complete the following information): Iris Version: 0.15.11 Minecraft Version: 1.20.6 Shaderpack Version: NostalgiaVX P11 Graphics Card and Driver Version: Amd Radeon RX 6700XT 12G; 24.5.1 Operating System: Windows 11 CPU: Intel i5 12400F Amount of System Memory (total and assigned to Java): 32G; 16G
Additional context Turning the specular bounces to 1 solves the issue btw.