rre36 / ShaderpackIssueTracker

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Campfire smoke can't be seen through black-stained glass blocks #111

Open kazarmy opened 5 days ago

kazarmy commented 5 days ago

Describe the bug Campfire smoke can't be seen through a black-stained glass block platform.

To Reproduce Steps to reproduce the behavior:

See screenshot. Campfire is sitting on hay bale on a black-stained glass block roof, and player is looking at it from underneath the roof.

Expected behavior Campfire smoke is seen.

Screenshots

NostalgiaVX-campfire-smoke

Environment (please complete the following information):

Iris Version: 1.6.11 Minecraft Version: 1.19.4 Shaderpack Version: NostalgiaVX P9a Graphics Card and Driver Version: GTX 850M, 527.56 Operating System: Windows 10 CPU: Core i7-4710HQ Amount of System Memory (total and assigned to Java): 16gb total / 8gb assigned

Additional context

Shader settings:

USE_FOG_LPV=true
pomShadowSamples=32
reflectionsAtrousEnabled=true
labEmissionMode=1
voxelPT_ReflectionsEnabled=true
pomEnabled=true
indirectResReduction=1
subsurfaceScatterMode=3
resourcepackReflectionsEnabled=true
SVGF_RAD=2
textureAoEnabled=true
UseLightleakPrevention=true
VX_MAX_WIDTH=256
pomSamples=512
slopeNormalCalculation=true
vertexAttributeFix=true

Loaded resourcepacks:

mc-rp

Mods:

mc-mods Fabric launcher is at version 0.15.11.

ciaens commented 4 days ago

This isn't a shader problem, but more a sodium issue (translucency sorting I believe, fixed in future sodium 0.6.0), not related to the shader. 2024-06-28_20 11 04 2024-06-28_20 11 09

kazarmy commented 4 days ago

Oh this is not about the smoke going transparent, it's about seeing the smoke that is behind the glass. A shader can definitely do this (MakeUp Ultra Fast v.8.9f):

MakeUp-campfire-smoke

If shaders are disabled, the Quality->Graphics setting needs to be set to Fabulous! :

Fabulous!-campfire-smoke