Describe the bug
It seems, that the calculation of the pixel translation is relative to the height of the pixel inside its face
to prevent a wrong displaying at Ressourcepacks with 3D-Models, it should be realtive to ground height
To Reproduce
use a resourcepack with 3d-models for flowers
Not exactly a bug per-se, since that custom model seems to break some assumptions i have to make about foliage models in order to have them stick to the ground.
Describe the bug It seems, that the calculation of the pixel translation is relative to the height of the pixel inside its face to prevent a wrong displaying at Ressourcepacks with 3D-Models, it should be realtive to ground height
To Reproduce use a resourcepack with 3d-models for flowers
Screenshots