rre36 / ShaderpackIssueTracker

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Light being in a strong circle/square shape around a light source on reflective material #35

Closed zoclhas closed 2 years ago

zoclhas commented 3 years ago

Describe the bug Light being in a strong circle/square shape around a light source on reflective material

To Reproduce Steps to reproduce the behavior:

  1. Enable a PBR pack
  2. Use Kappa 4.1/KPT
  3. build a flat area of iron/diamond/gold block
  4. Place a light source like Sea lantern, a visible circular/square shape forms around it.

Expected behavior A smooth (circular) light around the light source

Screenshots

Java-runtime-alpha Screenshot 2021 10 18 - 18 42 43 74 Java-runtime-alpha Screenshot 2021 10 
![Java-runtime-alpha Screenshot 2021 10 18 - 18 41 17 30](https://user-images.githubusercontent.com/70476453/137756189-35a6d3e5-d280-4a57-a25e-ff85e41b26c8.png)
18 - 18 40 55 48

Environment (please complete the following information): Optifine Version: 1.17.1 G9 Minecraft Version:1.17 Shaderpack Version:Kappa 4.1, KappaPT P9 Graphics Card and Driver Version: RTX 2060S, Operating System:Windows 10 CPU:Ryzen 5 3600 Amount of System Memory (total and assigned to Java): 16GB total, 4GB assigned

Additional context L4mbads pointed it out first, includes some of his aswell

rre36 commented 3 years ago

Not a bug but a negative side effect of a compensation i added to prevent metals from turning fully black at night

asadasadasads commented 2 years ago

same happening here