Closed iobiarg closed 3 years ago
These OpenGL errors (namely 1281 and 1282) just randomly seem to happen with no direct cause. As long as you have no visual artifacts these can safely be ignored. If they annoy you they can also be surpressed in the Optifine settings but assuming these only randomly occur sometimes like they usually do it shouldn't be much of an issue.
Describe the bug There is OpenGL error (this is the only shader giving me that error and spamming my game chat) "OpenGL error: 1282 (Invalid Operation)", I was having this issue with other shader, and the owner changed it from one day to the next one...
To Reproduce Steps to reproduce the behavior: Happens randomly without specific action
Expected behavior I was expecting not having that error message
Screenshots
Environment (please complete the following information): Optifine Version: OptiFine_1.16.5_HD_U_G6 Minecraft Version: 1.16.5 Shaderpack Version: VPlus_v2.3a Graphics Card and Driver Version: Evga GTX 1060 3GB driver game ready 461.40 updated two hours ago. Same happens with a msi gtx 560 ti Operating System: Windows 10 Pro 64-bit CPU: Intel Core i5 2500K @ 3.30GHz Amount of System Memory (total and assigned to Java): 16,0GB Dual-Channel DDR3 @ 665MHz (9-9-9-24) and 14gb assigned to JAVA
Additional context this is the only shader giving me this issue, but also the only one not giving me black/invisible entities