I used the relative locations in memory and y-coordinates of the silver rupee actors in mqu.json to identify each of the rupee locations. I am not sure if they're correct.
To test, this requires the fixes in my other PR to the main pot/crate/freestanding/beehive rebase.
I'm not really sure what's going on w/ the logic to get to "Dodongos Cavern Upper Level" but I think it may need to be updated to include collecting the silver rupees?
I used the relative locations in memory and y-coordinates of the silver rupee actors in mqu.json to identify each of the rupee locations. I am not sure if they're correct.
To test, this requires the fixes in my other PR to the main pot/crate/freestanding/beehive rebase.