rsabbarton / PixelFlux

Pixel Art Sprite Creator
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Load as BG and Load Pallet are not functioning #25

Closed rsabbarton closed 1 year ago

rsabbarton commented 1 year ago

In the File | Open window the tools over the sprite previews are not working and generate uncaught exceptions. These have not been update since the last major change in sprite format. These will need to be updated to allow the data to be accessed and used within the currently loaded sprite.

rsabbarton commented 1 year ago

Load Pallet fixed: Counting objects: 100% (11/11), done. Compressing objects: 100% (6/6), done. Writing objects: 100% (6/6), 923 bytes | 923.00 KiB/s, done. Total 6 (delta 4), reused 0 (delta 0) remote: Resolving deltas: 100% (4/4), completed with 4 local objects. To github.com:rsabbarton/PixelFlux.git 1376ae6..2aaed0f master -> master

rsabbarton commented 1 year ago

Fixed set background image from load screen: Enumerating objects: 11, done. Counting objects: 100% (11/11), done. Compressing objects: 100% (6/6), done. Writing objects: 100% (6/6), 656 bytes | 656.00 KiB/s, done. Total 6 (delta 4), reused 0 (delta 0) remote: Resolving deltas: 100% (4/4), completed with 4 local objects. To github.com:rsabbarton/PixelFlux.git 2aaed0f..9648ddc master -> master