rsaz / mankind

CDGD01 - Community Driven Game Development
Apache License 2.0
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Refactor off boundary system #36

Closed igorfel closed 3 years ago

igorfel commented 3 years ago

35

I did some adjustments on the scriptable object logic, it didn't make sense to have an offBoundaryTiles for every TerrainLayer, so instead i've created another config file (offBoundaryTilemapData) to manage the tiles and density to spawn trees outside map boundaries.