Closed cernodile closed 7 years ago
I don't notice any increase in CPU usage when using OpenGL or not and going to the achievement diary. However, When I am not using OpenGL, I can consistently get the FPS to drop from a consistant 50 FPS to 42-43 FPS and it will sit there until I close the achievement diary frame or disable the diary progress option. The achievement diary frame tab is the only tab that has a noticeable affect on FPS.
CPU: Intel i5 4670k 3.40GHz
@Domceru You don't get as big CPU usage increase due to having 4 cores and quite good frequency. However, people with dual-core CPUs and decent frequency suffer from this. Though FPS drop proves there's something clearly wrong with the implementation, possibly a constant string replacing loop.
Hello,
I am a owner of a Intel(R) Celeron(R) CPU G530 on 2.40GHz, opening achievement tab while Diary Progress plugin is open spikes the CPU usage A LOT. It makes the game run on 5-15fps instead of 50fps, additionaly I'm using OpenGL, if that's any help.
If I turn the plugin off, the lag spike goes away, when I re-enable it, it comes back. This is really important for people with such weak CPUs as I have, maybe even weaker ones.
OS: Windows 10 Pro x64, v1709 Memory: 8GB DDR3 1067 MHz (4/4 slot) GPU: ASUS GeForce 210 (1GB, named "210-1GD3-L")