When attempting to hop during an animation or when an interface is open, the OSBuddy client will act as if it's on the world selected, however no world change happens.
Currently able to replicate this with a 50% success rate while casting superglass make & hopping to animation cancel.
When attempting to hop during an animation or when an interface is open, the OSBuddy client will act as if it's on the world selected, however no world change happens. Currently able to replicate this with a 50% success rate while casting superglass make & hopping to animation cancel.