Closed raynebc closed 10 years ago
I can only second that. It may seem like a minor issue, but poses a lot of trouble for first time users.
You're right, the big problem about this issue is because the value that you set is written in the package and the game works well with this definition without changes. To do this improvement that you want we need to do a workaround.
I'm changed type to float, as it is in manifests and in bnk, also @snakez, has rewritten BNKGenerator now its produce complete bnk from zero. need to test if it does change something to tones\song volume.
To achieve the result desired in this issue, we need to invert direction of numericUpDown control and on setup value multiply by -1
But we need to test a lot before do this change.
is this really a bug? i would consider it an enhancement?
yup its does better user experience with toolkit, changed
also what does mean "SortOrder": 14.0 "SortOrder": 20.0
etc its for tones
Alex, you already did this enchancement? You changes works?
no, i think just changed its tag from a bug to enhancement. no code it commited
About RS2 tones I guess that tab balance in tone designer can explain some aspects - for manual edit its alow +- 10 points to gain reduce guitar volume, i dunno whats wrong but even with -20 we don't use those stuff, but should there error(s) in tone manifest for songs, need to debug
to make sure we are 100% on the same page song volume (HIGH 0 , -1,-2 , -3 ,,,, average -12, ....,-16,-17 LOWER) tone volume (LOW 0 , -1 , -2, -3, ..... average -12 .... ,-20, -21 HIGH,...-100.BLEEDING EARS) this is correct?
About volume again, I think its something like sin function,here image of that I mean: (its not real graphic, its just show where would + where would -)
we have -12 so its become +8 in balance
@Maveth now i know why bass louder than guitar in rs1 even its has -12 and guitar -14 its because -12 become - +8 and -14 become +6 lol, thx RS2 we know that now!
I'll change default song volume to -6
Is good. Custom comes too loud.
Even now, the fact that the volume definitions for tone and song have opposite effects in the toolkit confuses people: http://forums.smithyanvil.com/viewtopic.php?pid=81800#p81800
If it hadn't been done already, could you label the Edit tone's and DLC Package Creator's volume fields to make the difference more obvious, ie with: "higher is louder" and "lower is louder"