rshed24 / solitaire-for-android

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NVIDIA feedback: Solitaire only runs in a small portion of the screen in Tegra 2 tablets #90

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Install game on a Tegra 2 tablet
2. Run it
3. It will use only a small region of the screen

What is the expected output? What do you see instead?
We hoped to see the game used the entire screen, it only used a region aligned 
to the top of the ssscen and horizontally centered in the middle.

What version of the product are you using? On what operating system?
1.12 on Android 3.1, running on the Motorola Xoom.

Please provide any additional information below.
I am a Mobile DevTech engineer at NVIDIA, and we sometimes provide feedback on 
issues we see with games in the Android Top 100 list.

Original issue reported on code.google.com by chrisa%n...@gtempaccount.com on 9 Jun 2011 at 1:49

GoogleCodeExporter commented 8 years ago
Hello Ken,

I thought I would drop a line and ask about the tentative addressing of this 
bug and its timeline.

I can see there are several (almost 100) issues reported ahead of this one; the 
intention is not to push it ahead of others you may consider more urgent. I 
just wanted to know when we could expect the issue being accepted as a TODO 
item and have an ETA on a fix (whenever that may be).

Thanks again!

Original comment by chrisa%n...@gtempaccount.com on 23 Jun 2011 at 1:05

GoogleCodeExporter commented 8 years ago
Hello Ken,

I just wanted to attempt to touch base one last time. All we are hoping is a 
sign that this is on your radar. We would appreciate it if you could let us 
know whether your intention is to address this issue or not, regardless of 
timetable; either way is fine.

Best of luck.

Original comment by chrisa%n...@gtempaccount.com on 30 Sep 2011 at 6:36