rsproule / tact

An onchain strategy board game with enforceable treaties and economic commitments. A game of trust in a trustless environment.
https://tact.wtf
MIT License
6 stars 1 forks source link

Design of Claim AP #21

Open jonahb27 opened 1 year ago

jonahb27 commented 1 year ago

Every action, move, shoot etc should call claim for gas efficiency.

UNLESS

you want ppl to purposefully not claim pre being killed so they don't accrue ap

rsproule commented 1 year ago

technically don't need to claim at all, could just calc total epochs - spent aps for every action. considering this as an engagement and gameplay feature. giving players some reason to check back in on the game is interesting. Will weigh against gas efficiency based on ecosystem mainet is deployed to.

up for debate

rsproule commented 1 year ago

likely going to move forward with removing the claim entirely in favor of dynamically determining players current aps. some refactoring necessary (both UI, bot and contracts)