Open scien opened 11 years ago
browser rendering is done in the z plane, so rotate does the same thing as rotateZ
see http://www.eleqtriq.com/wp-content/static/demos/2010/css3d/img/perspective_e.jpg
pretty sure they've omitted this to keep the code small
We have rotateX, rotateY, and rotate3d. How about when I just want to rotateZ?
I made 3 quick updates
1.
2.
3.
updates. Everything works as expected on my browsers. Thoughts? Any reason this was left out?