Closed rswinkle closed 1 year ago
Fixed with commit ee89b19.
It really was the dumbest bug ever. I just never looked at it and I have no idea why I was using noperspective in the first place. I vaguely recall that there might have been several bugs when I first wrote it and I switched to that seeing if it fixed the other ones and then never switched it back. Who knows.
I mention it in both the main README TODO list and the demo README description. Basically the sky wobbles when you look around but is fine when you move. Most likely a bug in the demo not in PortableGL but anything's possible.
I'm putting this here to motivate me to fix it sometime this year hopefully.