Open GoogleCodeExporter opened 8 years ago
vFragColor *= texture(cloudTexture, vVaryingTexCoord);
I think this is not necessary, because the example wanted to show also that
textures can be used as data and not only as image to bound to a triangle. And
the effect done is spectacular even without the line you proposed to add.
Original comment by matteo....@gmail.com
on 22 Aug 2011 at 1:02
Original issue reported on code.google.com by
r45...@gmail.com
on 3 Jul 2011 at 1:09