rt-2 / SA-ARP

San Andreas Advanced Role-Play
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Player damage when crashing vehicle #238

Open rt-2 opened 4 years ago

rt-2 commented 4 years ago

Abrupt stops in velocity should lead to player damage.

Should apply to all players in the car.

Using /seatbelt makes damage significatly lower and/or less probable.

? Should check if speed was more then 40 and dropped instantly below 10.

rt-2 commented 4 years ago

Finally a reason to add /seatbelt

rt-2 commented 4 years ago

DONE

Must wait on #336 (/seatbelt).

DONE

rt-2 commented 2 years ago

Should wait on #249 because will probable use that for speed calculation.

rt-2 commented 1 year ago

? Should check if speed was more then 40 and dropped instantly below 10.

Actually, to avoid false detection, should be linked to vehicle damage to detect (mostly) only 'real' crashes.