Time system should change minutes also (right now its only the hour, so the transition is not smooth every hour, this is especially noticeable at sunset/sunrise).
The current script uses 'SetWorldTime' which can only take hours as argument. The function 'SetPlayerTime', on the other end, can also take minutes as an argument.
Time system should change minutes also (right now its only the hour, so the transition is not smooth every hour, this is especially noticeable at sunset/sunrise).
The current script uses 'SetWorldTime' which can only take hours as argument. The function 'SetPlayerTime', on the other end, can also take minutes as an argument.