Open krazykaze81 opened 3 years ago
something's wrong with bbox/collision detection - players in close proximity will jitter/stutter in movement against each other
It happens on 1.1.2 as well. It's not dependent on whether antilag is on or not. (if need be, test with lower g_speed) https://streamable.com/nxscke
Fix didn't make it to 1.2.1 due to some confusion. It's most definitely caused by BG_PlayerStateToEntityState/ExtraPolate. It should make it in next version.
something's wrong with bbox/collision detection - players in close proximity will jitter/stutter in movement against each other
It happens on 1.1.2 as well. It's not dependent on whether antilag is on or not. (if need be, test with lower g_speed) https://streamable.com/nxscke