Closed BreakinBenny closed 11 months ago
For testing, you can use this: rename its file extension to PK3 after downloading and see how well this works with 1.2.5's rtcwpro_assets.pk3! rtcwpro_assets.125plus.zip
I've updated build-pk3-bin.sh as well. It's probably pointless to do so at this time though (since we don't have "gameversion", or in this case "modversion" support like JK2MV does), you can skip the latter commit.
Omnibot logic is not in the newer patches. Each full patch has its own client wolfmp.exe that is checked against cl_checkversion so doing all that pk3 stuff will not work
I hope my efforts aren't for naught, at least.
This is for compatibility with the RtcwPro-Omnibots server, for now (until that server shuts down). There are many duplicated assets that increase 1.2.9's rtcwpro_assets.pk3's filesize and haven't changed with even 1.2.7...
For that reason, I propose going back to re-using the old PK3 and ONLY adding stuff to this newer one.