rtridz / phys2d

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Body collision feedback and control - registering a listener against the world to be notified of collisions and determine whether response should be computed. #7

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Register a single listener with the world that is notified of collisions
and determines whether response should be applied. Note it must be a single
listener since we don't want to have more than one source of the response
decision - we could define a behaviour but it's simpler to restrict to one
listener and let the user decide how to combine response decisions.

Original issue reported on code.google.com by kevgl...@gmail.com on 5 Aug 2006 at 4:52

GoogleCodeExporter commented 9 years ago
Collision listener support added in CollisionSpace. The initial collision 
between two
bodies is reported - subsequent edges that come into contact before complete 
body
separation are ignored.

Original comment by kevgl...@gmail.com on 12 Aug 2006 at 2:45