ruanformigoni / gameimage

Gameimage - FlatImage Game Packer
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Halo Combat Evolved Access Error #78

Open Blad3forc3 opened 1 month ago

Blad3forc3 commented 1 month ago

When packaging wine and halo combat evolved in gameimage the resulting gameimage produces an error that it cant write / read from my documents. After installing msxml4 during setup this works fine during the preview in gameimage but the resulting flatimage errors out

Just an update. Another game suffers from this.

Godfather II errors during the preview just after the titles complaining it cant find the profiles that are stored in the my documents folder. If i run it bypassing gameimage it runs fine. Could be an access problem when using my documents?

ruanformigoni commented 1 month ago

Thanks for reporting this issue @Blad3forc3 , currently I do not know why this would happen. Will investigate.

Blad3forc3 commented 1 month ago

Thanks Ruan. Seems to be some kind of access error when my documents is involved. For the record the appimage works fine

Blad3forc3 commented 1 month ago

Another game Messiah complains it cant read a file from the games install directory but runs fine from an old appimage and runs fine when manually running the prefix and also runs during the preview from the flatimage but fails from the built flatimage. The Game is available on GoG

Blad3forc3 commented 2 weeks ago

I am getting a few games that run when previewed or run from their own prefix but when packed into a flatimage error out. Beyond Divinity is one that complains of accessing map 0 when run from a flatimage but this error doesnt exist during preview. This game also works fine from an old appimage

Blad3forc3 commented 2 weeks ago

Divine Divinity has the same problem. Works fine in preview, doesnt run in the built flatimage

Blad3forc3 commented 1 week ago

Batman Arkham Knight works fine in a preview but the flatimage doesnt run complaining of an I/O error on files to run. I've tried creating the flatimage three times and each time the game runs when previewed in gameimage but the resulting flatimage fails

Blad3forc3 commented 1 week ago

Wing Commander III when running through dosbox using wine complains of an error creating the swapfile and not running in a flatimage. When creating the flatimage and running the preview it runs fine. I think there must be write issues around the c drive with certain games after the flatimage is created with wine

ruanformigoni commented 1 week ago

Hi @Blad3forc3 , thanks a lot for the analysis! I'll try to replicate from my side :smile:

Blad3forc3 commented 6 days ago

No problem Ruan. I have investigated another game with this problem. A game called Codename Eagle complains that it cant access certain files when made into a flatimage (even though the preview worked fine during creation) What i have found is if i put all the game files in to the hidden file location .Codename-Eagle/upperdir/wine/drive_c/wherever the game is installed dir then the game will run from the flatimage, so there is definitely a read/write issue going on