Open tophattwaffle opened 4 years ago
Describe the bug When using the Include or Include Directory function, the absolute file path is packaged inside the BSP file.
Steps to reproduce Create a pack function, then include a folder on the computer.
Expected behavior Relative path to a gameinfo.txt file.
Debug.log debug.log
Crash logs No Crash Logs
Additional context My include directory is: E:\Dropbox\20XX\src\content\sound\logi I have the same path added in my gameinfo.txt as a mount path for external content. Compile pas has also discovered this mount path as a pack path.
Here is what the packed path is inside the BSP.
Can you try this version? It's newer than the one I posted in #118 Compile Pal 027.12.zip
When using Include Directory I get the following:
When using single file include, the same thing happens.
Describe the bug When using the Include or Include Directory function, the absolute file path is packaged inside the BSP file.
Steps to reproduce Create a pack function, then include a folder on the computer.
Expected behavior Relative path to a gameinfo.txt file.
Debug.log debug.log
Crash logs No Crash Logs
Additional context My include directory is: E:\Dropbox\20XX\src\content\sound\logi I have the same path added in my gameinfo.txt as a mount path for external content.
Compile pas has also discovered this mount path as a pack path.
Here is what the packed path is inside the BSP.![image](https://user-images.githubusercontent.com/6774125/86629446-0f88ad00-bf91-11ea-8779-b01f96649378.png)