ruarai / CompilePal

A tool to assist in the compiling of source engine maps
GNU General Public License v3.0
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Broken packaging step of the compile process #155

Closed Afisz1 closed 1 year ago

Afisz1 commented 2 years ago

Here's the compile code, also i don't have a disc named D:

CompilePal - Automated Packaging Finding sources of game content... Found search paths... Found wildcard path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\addons\ Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\bin Found search path: E:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\download Reading BSP... Something broke: System.NullReferenceException: Odwołanie do obiektu nie zostało ustawione na wystąpienie obiektu. <= (object's refference hasn't been set for the object's presence) w (in) CompilePalX.Compilers.BSPPack.BSP..ctor(FileInfo file) w (in) D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\BSP.cs:wiersz 108 <= (line 108) w (in) CompilePalX.Compilers.BSPPack.BSPPack.Run(CompileContext context) w D:\a\CompilePal\CompilePal\CompilePalX\Compilers\BSPPack\Pack.cs:wiersz 230 <= (line 230) An error cancelled the compile. Compile forcefully ended.

Exactol commented 2 years ago

What version are you using?

Afisz1 commented 2 years ago

27.16 beta version

Exactol commented 2 years ago

Can you send the unpacked bsp file?

Exactol commented 1 year ago

Closing stale issues, please try the latest prerelease and if the issue is still happening feel free to reopen