ruarai / CompilePal

A tool to assist in the compiling of source engine maps
GNU General Public License v3.0
220 stars 25 forks source link

Add node graph building and game parameters for cubemaps #220

Open WonderlandWar opened 10 months ago

WonderlandWar commented 10 months ago

Just a small extra convenience, you'd probably need to have it load into the game to build the node graphs (building cubemaps doesn't build node graphs for some reason despite loading into the map)

For cubemaps, I do think it would be nice to add custom game parameters when the game starts. Like +building_cubemaps, for example.

Exactol commented 10 months ago

Not familiar with node graphs, would the nav step create it?

WonderlandWar commented 10 months ago

Not familiar with node graphs, would the nav step create it?

Not sure, but I think what you could do is have the map start to build the node graphs, and to detect when the node graphs are done rebuilding, you can detect if the .ain file changes and if it does, it's likely done building the node graphs.