ruarai / CompilePal

A tool to assist in the compiling of source engine maps
GNU General Public License v3.0
224 stars 25 forks source link

[Request] Searching for content to pack #74

Closed Caskoo closed 1 year ago

Caskoo commented 5 years ago

As of right now, compile pal only looks inside of the game directory, you're compiling for. It would be nice if there was the option to tell compile pal, to scan a folder you want outside of the game. When i used VIDE, i would tell it to scan a folder that i that contained extracted models from example l4d2 or csgo. What im asking is, add the option that'il let us tell compile to scan a folder specifed by the user, to then pack content from said folder. Thanks

Exactol commented 5 years ago

Manual GameConfig creation is something planned for v27. Unfortunately supporting content from outside the game might not be possible, since it would be hard to determine what the internal path used by the BSP for things outside of the game directory would be.

Exactol commented 5 years ago

I just realized that this might actually be a bug. I added support for hard coded paths in the GameConfig in 2427c8b. This should be part of the v26 release, if it's not working please let me know.

Exactol commented 1 year ago

Added the ability to specify additional search directories in #208