Closed Fennecai closed 4 years ago
Can you try the latest prerelease?
On Jan 23, 2020, at 10:26 AM, Fennecai notifications@github.com wrote:
Describe the bug When trying to launch the program, it does not open- it shows up for a split second in task manager and then closes.
Steps to reproduce
open compile pal and boom it crashes. Expected behavior ....that it works.
Debug.txt An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.GameConfigurationParser.Parse(String filename) in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\GameConfigurationParser.cs:line 155 at CompilePalX.LaunchWindow..ctor() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\LaunchWindow.xaml.cs:line 60 An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.ProgressManager.ErrorProgress() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\Compiling\ProgressManager.cs:line 74 at CompilePalX.ExceptionHandler.
d0.MoveNext() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\ExceptionHandler.cs:line 35 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c. b 6_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.ProgressManager.ErrorProgress() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\Compiling\ProgressManager.cs:line 74 at CompilePalX.ExceptionHandler.d0.MoveNext() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\ExceptionHandler.cs:line 35 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c. b 6_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at CompilePalX.App.Main()Crash logs System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.GameConfigurationParser.Parse(String filename) in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\GameConfigurationParser.cs:line 155 at CompilePalX.LaunchWindow..ctor() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\LaunchWindow.xaml.cs:line 60
— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub, or unsubscribe.
Can you try the latest prerelease?
this was on the prerelease actually. same happens on the non-pre-release.
Can you upload your GameConfig.txt? should be located in the bin folder of the game you are compiling for
not sure why it matters because i cant even get to the screen where i even choose the game; but ok, ehres portal 2 for example just in case im wrong. github messed the formatting up.
"Configs" { "Games" { "Portal 2" { "GameDir" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\portal2" "Hammer" { "GameData0" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\bin\portal2.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\portal2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\bin\vbsp.exe" "Vis" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\bin\vvis.exe" "Light" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\bin\vrad.exe" "GameExeDir" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2" "MapDir" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\sdk_content\maps" "BSPDir" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\portal2\maps" "PrefabDir" "H:\Antonios stuff\program files\Steam\steamapps\common\Portal 2\bin\Prefabs" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } } "SDKVersion" "4" }
EDIT: and now the program decided to randomly work for some reason. great. now i look dumb. still worth checking in to maybe
I'm going to close the issue if its working now
Describe the bug When trying to launch the program, it does not open- it shows up for a split second in task manager and then closes.
Steps to reproduce
Expected behavior ....that it works.
Debug.txt
An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.GameConfigurationParser.Parse(String filename) in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\GameConfigurationParser.cs:line 155 at CompilePalX.LaunchWindow..ctor() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\LaunchWindow.xaml.cs:line 60 An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.ProgressManager.ErrorProgress() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\Compiling\ProgressManager.cs:line 74 at CompilePalX.ExceptionHandler.<LogException>d__0.MoveNext() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\ExceptionHandler.cs:line 35 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) An exception was caught by the ExceptionHandler: System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.ProgressManager.ErrorProgress() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\Compiling\ProgressManager.cs:line 74 at CompilePalX.ExceptionHandler.<LogException>d__0.MoveNext() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\ExceptionHandler.cs:line 35 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.DispatcherOperation.InvokeImpl() at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Threading.DispatcherOperation.Invoke() at System.Windows.Threading.Dispatcher.ProcessQueue() at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs) at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam) at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg) at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame) at System.Windows.Threading.Dispatcher.PushFrame(DispatcherFrame frame) at System.Windows.Application.RunDispatcher(Object ignore) at System.Windows.Application.RunInternal(Window window) at System.Windows.Application.Run(Window window) at System.Windows.Application.Run() at CompilePalX.App.Main()
Crash logs
System.NullReferenceException: Object reference not set to an instance of an object. at CompilePalX.GameConfigurationParser.Parse(String filename) in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\GameConfigurationParser.cs:line 155 at CompilePalX.LaunchWindow..ctor() in C:\Users\10zil\OneDrive\Documents\Projects\C Sharp\CompilePal\CompilePalX\GameConfiguration\LaunchWindow.xaml.cs:line 60