Closed Angelite191 closed 7 years ago
RE the first error: try the latest build and see if that's fixed. I'll get to the other one soon.
Ah, alright. Should I make a new issue if I find a different bug, or would you rather me just update this title and post it here?
File a separate issue, helps me keep things sorted.
Closed after eight months without a response.
It crashes on start up when loading modded characters New characters are affected as well. Here's the error information.
[for new human character with nothing in inventory] Traceback (most recent call last): File "C:\Python34-x64\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "build\starcheat.py", line 86, in
File "build\starcheat.py", line 83, in main
File "build\gui\mainwindow.py", line 175, in init
File "build\gui\mainwindow.py", line 554, in open_file
File "build\gui\mainwindow.py", line 260, in update
File "build\gui\mainwindow.py", line 718, in update_bag
File "build\gui\common.py", line 116, in init
File "build\gui\common.py", line 63, in inv_icon
File "build\assets\items.py", line 141, in get_item_icon
AttributeError: 'list' object has no attribute 'split'
[for human character with modded items in inventory] Traceback (most recent call last): File "C:\Python34-x64\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "build\starcheat.py", line 86, in
File "build\starcheat.py", line 83, in main
File "build\gui\mainwindow.py", line 175, in init
File "build\gui\mainwindow.py", line 554, in open_file
File "build\gui\mainwindow.py", line 260, in update
File "build\gui\mainwindow.py", line 718, in update_bag
File "build\gui\common.py", line 116, in init
File "build\gui\common.py", line 63, in inv_icon
File "build\assets\items.py", line 137, in get_item_icon
TypeError: argument of type 'NoneType' is not iterable
It also completely fails to register a modded character that I stripped of all modded items., compare images for details.