rubendal / SSBU-Dump-Scripts

Script to dump character game animcmd scripts programatically using r2pipe (3.0.0 and later versions only)
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Output LUA_VOID for null ATTACK arguments #3

Closed jugeeya closed 4 years ago

jugeeya commented 4 years ago

X2, Y2, Z2, when unpopulated for spherical hitboxes, are currently not output by the Data Viewer, but are necessary when writing scripts using the Data Viewer to write custom ACMD. It would be preferable if the output could be of the format: (from Falco's SpecialHi)

ATTACK(ID=0, ..., X=4.2, Y=-3.1, Z=-1.5, X2=LUA_VOID, Y2=LUA_VOID, Z2=LUA_VOID, Hitlag=1.0, ...)
rubendal commented 4 years ago

Added X2, Y2 and Z2 with LUA_VOID arguments on parser ATTACK output for spherical hitboxes e99c3e8 and updated data viewer scripts with new output

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