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rubyrpg
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ruby_rpg
Ruby based game engine
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quaternion rotations
#47
MaxHatfull
closed
12 hours ago
0
mouse input
#46
MaxHatfull
closed
12 hours ago
0
Add audio sources
#45
MaxHatfull
closed
3 weeks ago
0
Defer the destruction of game objects
#44
MaxHatfull
closed
1 month ago
0
Remove ROOT const
#43
MaxHatfull
closed
1 month ago
0
Make the windows build script work with gems
#42
MHatfull
opened
1 month ago
0
Add audio
#41
MHatfull
closed
3 weeks ago
0
Add mouse support
#40
MHatfull
opened
1 month ago
0
Remove the need for the ASSETS_DIR and ROOT directories
#39
MHatfull
closed
1 month ago
0
Move imports from engine to ruby_rpg
#38
MaxHatfull
closed
1 month ago
0
Debugging module
#37
MaxHatfull
closed
1 month ago
0
Add a gemspec
#36
MaxHatfull
closed
1 month ago
0
Remove old renderers
#35
MaxHatfull
closed
1 month ago
0
Fix ghost renderer bug
#34
MaxHatfull
closed
1 month ago
0
Add input states to the input system
#33
MaxHatfull
closed
1 month ago
0
Add a basic readme file
#32
MaxHatfull
closed
1 month ago
0
Slight refactor to reduce duplication in `Engine::Window`
#31
GetOutOfMyBakery
closed
1 month ago
0
Adding support for automatically determining video modes
#30
GetOutOfMyBakery
closed
1 month ago
0
Add an FBX file importer
#29
MaxHatfull
opened
2 months ago
0
`clamp_to_screen` doesn't update when changing framebuffer size
#28
GetOutOfMyBakery
opened
2 months ago
0
Renaming framebuffer methods
#27
GetOutOfMyBakery
closed
1 month ago
0
Save and load scenes from yaml files
#26
MaxHatfull
opened
2 months ago
0
Look into stencils and shaders
#25
GetOutOfMyBakery
opened
2 months ago
0
Move the UI system into the render pipeline
#24
MaxHatfull
opened
2 months ago
0
Particle effects
#23
MaxHatfull
opened
2 months ago
0
Some on-screen text remaining (Asteroid's debugger)
#22
GetOutOfMyBakery
opened
2 months ago
0
Refactor the various renderers
#21
MaxHatfull
opened
2 months ago
1
Defer the destroy! callback
#20
MaxHatfull
closed
1 month ago
1
Make it easy to screenshot during game play
#19
GetOutOfMyBakery
opened
2 months ago
0
Review Frame Buffer and Window Height / Width
#18
GetOutOfMyBakery
opened
2 months ago
0
Post processing stack
#17
MaxHatfull
opened
2 months ago
0
Add shadows
#16
MaxHatfull
opened
2 months ago
0
Extract samples into their own repos
#15
MaxHatfull
closed
1 month ago
2
Add a build pipeline for a windows machine using an action
#14
MaxHatfull
opened
2 months ago
1
Expand the input systen to include button state
#13
MaxHatfull
closed
1 month ago
0
Adding a basic onscreen debugger: `shrink_racer`
#12
GetOutOfMyBakery
closed
2 months ago
0
Improve debugging, introduces `Engine::Window` + `Engine::Cursor`
#11
GetOutOfMyBakery
closed
2 months ago
0
Move rendering of meshes into the render pipeline
#10
MaxHatfull
closed
3 months ago
0
shrink racer
#9
MaxHatfull
closed
3 months ago
0
Small bug fixes and game object counter onscreen
#8
GetOutOfMyBakery
closed
2 months ago
1
Adding missing FPS component from previous PR
#7
GetOutOfMyBakery
closed
4 months ago
0
Display a debug window
#6
GetOutOfMyBakery
closed
4 months ago
0
quaternions
#5
MaxHatfull
closed
5 months ago
0
extract a material class from the renderer
#4
MaxHatfull
closed
5 months ago
0
Make the shield a child of the ship
#3
GetOutOfMyBakery
closed
5 months ago
0
Adding deceleration to the ship
#2
GetOutOfMyBakery
closed
5 months ago
0
Adding a shield to the asteroids ship
#1
GetOutOfMyBakery
closed
5 months ago
0