issues
search
rudzen
/
ChessLib
C# chess library containing a complete data structure and move generation.
MIT License
81
stars
22
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Feat update game end status
#68
jdm1337
opened
8 months ago
0
Incorrect Fullmove number in FEN
#67
xiety
opened
10 months ago
0
San Ambiguity() bug (issue with Pinner pieces)
#65
maximus232
opened
1 year ago
0
Position.IsLegal(Move) returns true for many moves that are not legal
#64
primitiveType
opened
1 year ago
1
Change PieceUpdated, add new events
#63
primitiveType
opened
1 year ago
3
Some questions
#62
SloPro
opened
1 year ago
1
Engine work
#61
rudzen
opened
1 year ago
0
Promoting a pawn to Queen with check
#60
JMSSVLC
closed
1 year ago
3
Engine work
#59
JMSSVLC
closed
1 year ago
0
Added fix for SAN notation
#58
rudzen
closed
1 year ago
0
Square.None
#57
JMSSVLC
closed
1 year ago
1
Incorrect SAN Notation
#56
skotz
closed
1 year ago
1
Accretive update 2022.4
#55
rudzen
closed
1 year ago
0
2022.3
#54
rudzen
closed
1 year ago
0
2022.2
#53
rudzen
closed
2 years ago
0
2022.1
#52
rudzen
closed
2 years ago
0
50 additional constructors for square and move
#51
rudzen
closed
2 years ago
0
Additional constructors for Square and Move
#50
JMSSVLC
closed
2 years ago
1
== operator by Move comparison
#49
JMSSVLC
closed
2 years ago
1
2022.1
#48
rudzen
closed
2 years ago
0
Usable material implementation
#47
rudzen
opened
2 years ago
0
Cuckoo unit tests missing
#46
rudzen
opened
2 years ago
0
36 polyglot hashkey calculation broken
#45
rudzen
closed
2 years ago
0
Fixed incorrect en-passant fen parsing
#44
rudzen
closed
2 years ago
0
Net60
#43
rudzen
closed
2 years ago
0
set correct condition to put en passant square in SetFen Method
#42
GravitasExtra
closed
3 years ago
0
Fixed null array on copy in State copy constructor
#41
rudzen
closed
3 years ago
0
State(State other) constructor doesn't work on a default State object
#40
apc518
closed
3 years ago
0
Best way to implement shallow move scores.
#39
digital-synapse
closed
3 years ago
2
2020.3
#38
rudzen
closed
2 years ago
0
Fix Polyglot implementation
#37
tuxmania87
closed
2 years ago
1
Polyglot HashKey calculation broken
#36
tuxmania87
closed
2 years ago
0
En passant square not set when Loading position from FEN
#35
tuxmania87
closed
2 years ago
1
Multiple errors, contact approach
#34
tuxmania87
closed
2 years ago
4
2020.3
#33
rudzen
closed
3 years ago
0
Bug in Disambiguation Logic for SAN Moves
#32
johnathandavis
closed
4 years ago
4
[WIP] 2020.2
#31
rudzen
closed
4 years ago
0
Bugs when imported to Unity 2019.4.3f1
#30
akmaurya288
closed
4 years ago
1
fix MakeMove()
#29
jongleur1983
closed
4 years ago
1
MakeMove(Move), where the from square is empty leads to unexpected result
#28
jongleur1983
closed
4 years ago
3
2020.1
#27
rudzen
closed
4 years ago
0
How to achieve that ~6 second search time for depth of 6
#26
JamesLear92
closed
4 years ago
2
2019.3 Update
#25
rudzen
closed
4 years ago
0
End game type not updated to check mate
#24
druzil
closed
4 years ago
1
Material values aren't correct after enpassant
#23
druzil
closed
4 years ago
1
Wrong file bitboard initializers
#22
SloPro
closed
5 years ago
2
[Question] get piece position on board
#21
SloPro
closed
5 years ago
5
[WIP] Dev Aug. 2019
#20
rudzen
closed
5 years ago
0
Dev July 2019
#19
rudzen
closed
5 years ago
0
api documentation
#18
amryounis
closed
4 years ago
3
Next