Open Rno-1 opened 1 year ago
The softlock is caused by the game trying to save data:
ERROR run_frame:run_all_phases_avm2: ruffle_core::avm2::globals::flash::net::shared_object: SharedObject::get_local: Movie was None
ERROR run_frame:run_all_phases_avm2: ruffle_core::avm2::events: Error dispatching event EventObject(EventObject { type: "enterFrame", class: flash.events::Event, ptr: 0x18326eea728 }) to handler FunctionObject(FunctionObject { ptr: 0x1832b3e0fa8 }) : TypeError: Error #1009: Cannot access a property or method of a null object reference. (accessing field: setProperty)
at Save::GameProgressData/SaveData()
at Save::GameProgressData/WriteLevelData()
at Game::Gameplay/Step()
at GameStates::StateManager/Step()
at Main/Step()
This is the same problem as https://github.com/ruffle-rs/ruffle/issues/10074#issuecomment-1504361281.
Also, the NotDoppler intro sound continuously loops, which is very annoying. This is a mixed-avm issue (the intro is embedded as an AVM1 SWF)
The softlock has been fixed by #12885.
Describe the bug
http://onemorelevel.com/static/games3/choo-choo.swf This AVM 2 game seems to start up fine, but some text on the main menu looks shifted a bit. After clicking "Play" to bring up the level select, it hangs for a few seconds in the middle of transitioning. The level number is missing and while in a level, the ends of the trains are flat when they should be rounded. When completing the first level, the completion dialog doesn't appear, softlocking the player.
Expected behavior
There shouldn't be any hangs or graphical oddities. This YouTube video demontrates what the level completion dialog should look like. https://www.youtube.com/watch?v=ZiM5NIpPIMI
Affected platform
Desktop app
Operating system
Windows 10
Browser
No response
Additional information
Running the desktop version of Nightly 2023_06_01. This bug is also in the latest Firefox add-on store.