Closed LauraWebdev closed 1 year ago
It looks like Buttons.init(txt, a, gfx)
is getting undefined
for the first argument, not sure why yet. Investigating! Seems to be called with (for example) (undefined, "r", 1.0)
Edit: The result of getUiText
always seems to be undefined
Edit 2: this.xml.findNode("characters",true)
is null
Edit 3: It looks like XML2.findNode()
expects its this.childNodes
to be of XML2
type, but I think prototype replacement of XML isn't supported yet
Looks like we need to migrate XMLNode to NativeObject. Part of #701
Thanks for checking it out! It's interesting this only happens to one half of the UI. Does it use a different way to display the texts within structure.xml compared to localization.xml/console.swf?
Yeah, for the "Structure" stuff (ie character texts) it seems to just use firstChild.childNodes
, whereas for localisation it uses a custom findNode
to try and get it. We support the first no problem, but when it's trying to change the definition of what XMLNode is to add its helper method there, we fail :(
Describe the bug
Hey there, I'm currently trying to port the "Habbo Experience" promotional animation from 2005. The original is still available at http://images.habbo.com/downloads/experience/exp-20050704-1/index_uk.html.
While porting, I've noticed that certain texts seem to be missing. There is no output in the console that would suggest a problem is present though.
Ruffle Version:
Expected behavior
The texts are displayed.
Flash Version:
Affected platform
Self-hosted version
Operating system
Windows 11 latest
Browser
Microsoft Edge (Chromium based) latest
Additional information
The swf loads certain additional files on startup.
I've confirmed that the xml files are valid and the project is still working using native flash in Pale Moon. The missing texts would be in localization.xml and console.swf, however the texts in structure.xml are used properly.
This problem exists both in the self-hosted version and the browser plugin.