ruffle-rs / ruffle

A Flash Player emulator written in Rust
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Epic Battle Fantasy 4 - Can't fight the Big Muddy Bush #12942

Open Molisson opened 1 year ago

Molisson commented 1 year ago

Describe the bug

Basically, I'm at Lanky Root Jungle, everything goes fine until I get to the Big Muddy Bush which I can't get to the battle.

https://github.com/ruffle-rs/ruffle/assets/81079603/eec6909e-fc88-4537-bf54-d6951ef8947e

Here's the URL which I play the game on. https://www.newgrounds.com/portal/view/612815?emulate=flash

Here's the save file I use. EBF4SaveFile.zip

Expected behavior

I can fight the Big Muddy Bush and can progress the game as intended by the developer.

Affected platform

Self-hosted version

Operating system

Windows 11

Browser

Microsoft Edge

Additional information

No response

alexwondering commented 10 months ago

EBF4file1.zip Got the same issue on this game file.

Ezzlar2 commented 3 weeks ago

Same problem here:

Turning off the idle animations did not provide a workaround.

`

Player Info

Allows script access: true Renderer: wgpu Adapter Backend: Gl Adapter Name: "Radeon R9 200 Series" Adapter Device Type: Other Adapter Driver Name: "" Adapter Driver Info: "WebGL 2.0" Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES) Available features: Features(DEPTH32FLOAT_STENCIL8 | TEXTURE_COMPRESSION_ETC2 | TEXTURE_COMPRESSION_ASTC | PUSH_CONSTANTS | CLEAR_TEXTURE) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 67108864, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 32, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 128, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 } Surface quality: high Surface samples: 4 Surface size: (550, 400, 1)

Page Info

Page URL: https://game167318.konggames.com/games/kupo707/epic-battle-fantasy-4/frame/f718356f-2330-4069-beee-29fdf10d1597/?kongregate_host=www.kongregate.com SWF URL: https://assets.kongregate.com/gamez/0016/7318/live/EBF4.swf?kongregate_game_version=1451581197

Browser Info

User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:91.0) Gecko/20100101 Firefox/91.0 Platform: Linux x86_64 Has touch support: false

Ruffle Info

Version: 0.1.0 Name: nightly 2024-08-27 Channel: nightly Built: 2024-08-27T00:05:43.915Z Commit: 713224c4652e97c1f109266af5606be814219996 Is extension: false

Metadata

width: 700 height: 500 frameRate: 30 numFrames: 4 swfVersion: 28 backgroundColor: #000000 isActionScript3: true uncompressedLength: 49247488`

EBF4_save.zip