Open ultra0000 opened 9 months ago
So, a bit of an update on the Angry Birds Friends (v5.1.0.0, 2018) situation. I decrypted all of the PAK files and I made a build of the game which doesn't attempt to decrypt them. And...
It loads! Fonts seem to be broken, and performance on the menus seems to be fine. However, as soon as a level actually loads, performance takes a very hard hit (probably #14286).
Update: Angry Birds Philadelphia Eagles seems to be working now. I'll go ahead and edit the issue to remove it.
Describe the bug
These are issues that occur during load-time, which are seemingly unrelated to #14285 and #14286.
Angry Birds Friends (v5.1.0.0, ~2018) - It seems like it loads PAK files VERY slowly. From my understanding, PAK files are just encrypted ZIP files. Eventually, it throws the following error:
If you set the maximum allowed ActionScript execution duration in Ruffle’s settings to something much higher, you can see in the network activity that it is loading them… just very slowly.
Angry Birds Star Wars (Facebook) - Throws this error only once after a small splash screen and before the actual loading screen:
Angry Birds McDonald’s (China) - Repeatedly logs the following message after loading:
Expected behavior
The game should be able to transition to the main menu.
Content Location
The Flashpoint Archive has all of them, each curation usually contains both a hacked SWF (so that it can be played without the original servers which were killed off long ago) and the original file.
Affected platform
Browser's extension
Operating system
Windows 11
Browser
Microsoft Edge 119.0.2151.97
Additional information
Playing the games outside Flashpoint might need additional setup, depending on the game. In my case, I set up Apache with its virtual hosts feature, as well as Fiddler with Hosts remapping.