Error: panicked at 'wgpu error: Validation Error
Caused by:
In Device::create_buffer
Not enough memory left
', /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.16.1/src/backend/direct.rs:3019:5
at U.n.wbg.__wbg_new_d258248ed531ff54 (https://cors.archive.org/cors/emularity_engine_v1/ruffle/core.ruffle.9a24273e0a1180f66c43.js:1:51428)
at core::ops::function::FnOnce::call_once{{vtable.shim}}::hc123de34c3ab8e83 (wasm://wasm/02d23fce:wasm-function[8764]:0x860673)
at std::panicking::rust_panic_with_hook::h85b7f6628c291e12 (wasm://wasm/02d23fce:wasm-function[5747]:0x774433)
at core::panicking::panic_fmt::hf5c4cd929d4aaa9e (wasm://wasm/02d23fce:wasm-function[8625]:0x85c1c3)
at core::ops::function::Fn::call::h580ca25c5d5e9b73 (wasm://wasm/02d23fce:wasm-function[6068]:0x78feaf)
at wgpu::backend::direct::ErrorSinkRaw::handle_error::h8449a13af88d7f44 (wasm://wasm/02d23fce:wasm-function[4552]:0x709d86)
at <T as wgpu::context::DynContext>::device_create_buffer::h2609fd0238aaa756 (wasm://wasm/02d23fce:wasm-function[6642]:0x7c14e9)
at <wgpu::Device as wgpu::util::device::DeviceExt>::create_buffer_init::h561fa5ad182067f8 (wasm://wasm/02d23fce:wasm-function[1457]:0x43adb5)
at ruffle_render_wgpu::surface::target::CommandTarget::new::h6a609fa30e1b7554 (wasm://wasm/02d23fce:wasm-function[751]:0x28896e)
at ruffle_render_wgpu::surface::Surface::draw_commands::hec4c33a232cf84b7 (wasm://wasm/02d23fce:wasm-function[709]:0x246bad)
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36
Platform: Win32
Has touch support: false
Error Info
Error name: Error Error message: panicked at 'wgpu error: Validation Error
Caused by: In Device::create_buffer Not enough memory left
', /home/runner/.cargo/registry/src/index.crates.io-6f17d22bba15001f/wgpu-0.16.1/src/backend/direct.rs:3019:5 Error stack:
Player Info
Allows script access: false Renderer: wgpu Adapter Backend: Gl Adapter Name: "ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 Ti (0x00002489) Direct3D11 vs_5_0 ps_5_0, D3D11)" Adapter Device Type: Other Adapter Driver Name: "" Adapter Driver Info: "" Enabled features: Features(TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES | PUSH_CONSTANTS) Available features: Features(TEXTURE_COMPRESSION_BC | CLEAR_TEXTURE | MULTIVIEW) Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 640, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 16384, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 60, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, max_push_constant_size: 96 } Surface quality: high Surface samples: 4 Surface size: Extent3d { width: 560, height: 384, depth_or_array_layers: 1 }
Page Info
Page URL: https://archive.org/details/homerun_20201126
Browser Info
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/120.0.0.0 Safari/537.36 Platform: Win32 Has touch support: false
Ruffle Info
Version: 0.1.0 Name: nightly 2023-07-08 Channel: nightly Built: 2023-07-08T00:23:31.270Z Commit: b38bd604dbe2051b7febd6e0c3435801beecfbed Is extension: false
Metadata
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